Algorithm G/Atlas

Creative code. Working systems.

Small rules.
Expanding worlds.

From a single rule
to an interactive world.

—sketches
—highlights
—eras
—viewsUpdated 2026

A constellation of ideas

Loading the collection…

Larger points: complexity · Rings: highlightsDrag to explore · Pinch or scroll to zoom

Time as a lensThe whole journey

——

Opening this creative machine…

A practice in chapters

Ideas take shape
through making.

A rule becomes a pattern. A model becomes a simulation. An interface turns an idea into something people can explore. This collection traces a creative development practice through changing tools, structures and interactions. Early studies make the core ideas visible; later works combine them into richer systems.

Reading the atlas

Ideas you can explore.

Atlas brings together interactive studies in mathematics, physics, generative art, games and simulation. Each point opens a working sketch; connections reveal shared concepts and the three views show how ideas, tools and systems develop over time.

Constellation
Explore affinities between ideas, domains, eras and author-curated families.
Timeline
Read the collection in time. Small early experiments remain part of the story.
Evolution
Compare system complexity over time. Complexity describes architecture, not artistic quality.
Highlights
A selection approved by the author, spanning compact ideas and substantial systems.
Models & eras
Development models are attributed using the author's historical rule. They are not independently verified usage records.
Views
Views on the original OpenProcessing sketches. Updated 2026.
Play
Sketches run in their original OpenProcessing embeds. Use Fit large sketch for older fixed-size canvases. Loading an original may require a connection, audio interaction or browser permission.

Sketches by Gonçalo Perdigão, originally published on OpenProcessing ↗ and associated with Building Creative Machines ↗. Presented on Algorithm G.

A different way in

The sketch index